How To Use
00 How To Use
Drag BP into scene.(/Game/GoodJumpPad/Blurprint/BP_ GoodJumpPad)
01 Blueprint Variable
Trigger Type
Jump On the Pad / Walk On the Pad/ Disable
Use Vision Box
predict user jump height (visible in editor view)
Jump Z Offset End Position
slide to the number to reach jump height
Event Trigger Interval Seconds Time
retrigger time
7 JumpPad Style
High Tech Pad
Turtle Shell
Mushroom
Tire / Springs
Lotus leaf
Stool
Enable Sound / Enable Particle / Enable Post Process
enable sound / particle / post process setting
Scale XY
scale jump pad X&Y axis
Collision Box Extent
control to box extent
Good Jump pad interact with character with"CharacterMovement Component
Sound asset from below link Attribution (CC BY ) (free): "Let's Play with Free Sound Effects" http://taira-komori.jpn.org/freesounden.html
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